synchronous activation : in a given cycle, the server waits for all clients to be finished (similar to normal jackd) jackdmp can work in 2 different modes at the server level : The result is that connections/disconnections are glitch-free. jackdmp use a lock-free way to access (read/write) the client graph, thus allowing connections/disconnection to be done without interrupting the audio stream. This activation model allows to better use available CPU on a smp machine, but also works on mono-processor machine. jackdmp use a new client activation model that allows simultaneous client execution (on a smp machine) when parallel clients exist in the graph (client that have the same inputs). The activation system has been changed for a data flow model and lock-free programming techniques for graph access have been used to have a more dynamic and robust system. It is a new implementation of the JACK server core features that aims in removing some limitations of the JACK1 design. Jackdmp is a C++ version of the JACK low-latency audio server for multi-processor machines. Jackdmp (aka JACK2) for Linux, MacOSX, Windows and Solaris
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